
CUE OS creates creative utility tools for OpenSim and virtual worlds.
Originally developed for virtual theater productions and live shows, CUE focuses on systems that help creators build smoother, more immersive experiences without unnecessary complexity.
Simple tools. Stable systems. Creative freedom.

CUE started as a personal production toolkit for virtual performances, stage environments, choreography systems, and immersive storytelling.
Over time, it evolved into something bigger:
a growing collection of tools, utilities, experiments, and creative infrastructure designed specifically for OpenSim.
Some tools are built for theater productions.
Others are simply designed to make virtual world building easier, cleaner, or more enjoyable.

OpenSim offers something special:
freedom to create.
It gives creators space to experiment, build communities, develop original experiences, and explore ideas without being locked into heavily controlled platforms.
CUE OS exists because of that freedom.
The project is built with a strong focus on independent creators, collaborative worlds, immersive environments, and community-driven creativity.

The current focus is the CUE Show Tools suite:
a modular collection of systems for virtual productions and live events.
Development currently includes:
Additional non-theater utility products are planned for the future.

CUE products are designed to feel:
The goal is not to overload users with giant complicated systems.
The goal is to create tools that quietly help creators focus on what actually matters:
building experiences.
CUE is built around the idea that virtual worlds become more meaningful when creators share knowledge, collaborate, and build things together.
The project is currently developing in smaller community-focused environments while systems continue to mature.
More information about releases, access, workshops, and future plans will be shared as development progresses.
Working and stable matters more than clever.